Portfolio Reel

  • This project is a stylized rendering project completed in Unreal Engine. To see more, check out the full project here.

  • The first two video clips show a final product and a demo of the use of a custom Houdini Tool developed to quickly create a variety of different ship models. More info can be found here.

  • These custom shaders were designed to implement different types of noise and patterns to create dynamic and interesting patterns. Learn more here.

  • This effect integrates 7 different procedural shaders, many different emitters, and deliberate timing to ensure the effect feels impactful and interesting. Learn more here.

  • This explosion is highly stylized by using procedural noise shaders and dynamic material parameters. Learn more here.

Projects

Visual Development
Technical Projects
Modeling and Surfacing
Digital Illustration and Painting

About Me

Hello! My name is Ethan Richards, and I am currently studying a Masters of Fine Arts in Digital Production Arts at Clemson University. I love sci-fi and fantasy, and I enjoy bringing those worlds to life. My interests include: animation, video games, rugby, music, TTPRPGs, and comics!

Resume